Category Archives: Scenarios

Free Scenarios Sixteen Through Twenty!

We continue our list of the thirty most desired 18th and 19th century battles (as voted on by you) with numbers sixteen through twenty. All thirty scenarios will ship with General Staff, as well as the Army Editor, the Map Editor and the Scenario Editor to early supporters of General Staff on Kickstarter.  After Kickstarter these scenarios, and the software editing suite, will be available as digital downloads (DDL).

The battle of Shiloh created for the Topographical Engineers in 1866. From the Library of Congress. This is a great image. Please click to greatly enlarge.

If you have ever visited the site of the battle of Shiloh (Pittsburg Landing, Tennessee) your first thoughts were probably, “how could two large armies fight in this forest?” There are, of course, clearings where significant events took place and where the Union encampments were attacked, but Shiloh is mostly deep forest cut with ravines and a few paths and roads.

Shiloh was also a two-day battle with the first day ending as a major Confederate victory and the second a Union triumph. Grant’s Army of the Tennessee was bivouacked alongside the Tennessee River after its victories at Forts Donelson and Henry. Union commanders, including Sherman, ignored reports of Confederate activity in the vicinity. When the Confederates attacked on April 6 the Union forces were overwhelmed.

Plaque on the Shiloh battlefield indicating the location of Grant’s HQ. Click to enlarge.

On the evening of April 6-7, 1862 a terrific thunderstorm fell across the battlefield. Grant’s headquarters had been taken over as a field hospital and so he retreated to a tree where he stood in the rain holding a lantern in one hand and smoking a cigar. Grant’s subordinate commanders had decided that the battle was lost and that the army’s only hope was to abandon the artillery and baggage and ferry the troops across the river. Nobody wanted to approach Grant and, eventually, Sherman was induced to talk to him. He found Grant under this famous tree.

Not knowing exactly how to start the conversation he began by saying to Grant, “Well, Grant, we certainly had the Devil’s own day.”

“Yes,” said Grant, the end of his cigar glowing in the dark, “Going to whip ’em tomorrow, though.”

The Confederates ordered an attack against Grant’s troops at dawn. Grant ordered an attack on the Confederates an hour before dawn. The rest is history.

Positions in the morning of Day 2 of the battle of Eylau. Click to enlarge.

Though Eylau is listed as one of Napoleon’s great victories on the Arc de Triomphe, in reality it was a massacre in a blizzard that ended in a slight French tactical victory and a minor Russian strategic success.

Two large armies (the French and the Russian / Prussian armies were approximately the same size at 75,000 troops) occupied parallel ridge lines separated by a valley. It was February in Poland and the weather was freezing and snowy. Obviously, the weather conditions greatly effected troop speeds. It is very easy in General Staff to adjust unit speeds to reflect various weather conditions (see here).

At a critical juncture Napoleon ordered Murat to charge the Russian center with his 11,000 strong force. Though this was one of the largest cavalry charges of all times, this dubious honor actually belongs to the Polish and German cavalry at the battle of Vienna September 12, 1683 with an estimated force of 20,000.

Murat’s famous cavalry charge at Eylau painted by Jean-Antoine-Siméon Fort. Click to enlarge.

Murat’s charge stabilized Napoleon’s center and the Russian and Prussian troops withdrew from the battlefield that night. The French were too exhausted to pursue. After the battle, the late arriving Marshal Ney famously observed: “Quel massacre! Et sans résultat” (“What a massacre! And without result”).

The battle of Leuthen. Positions after Frederick the Great’s right flank envelopment maneuver. Click to enlarge.

At the battle of Leuthen, Frederick the Great performed a classic envelopment maneuver that crushed a much larger Austrian force. There are many ways to describe an envelopment maneuver but this clip from the movie Animal House has always been a favorite:

While distracting your opponent (“Greg, look at my thumb!”) you clock your enemy with a roundhouse punch.

In military terms, the distraction is called the ‘fixing force’ and the roundhouse punch is, “the enveloping force.” Frederick the Great assigned a small ‘fixing force’ to distract his enemy while the main force traveled behind a hill, hidden from sight.

The artificial intelligence (AI) for General Staff ‘knows’ the envelopment maneuver and prefers it over all forms of attack. Below are figures describing the implementation of the envelopment maneuver from one of the author’s papers:

Figures from the author’s, “”Implementing the Five Canonical Offensive Maneuvers in a CGF Environment,” illustrating the TIGER AI’s implementation of the envelopment maneuver. Click to enlarge.

The AI is keenly aware of 3D Line of Sight (see here) and will take advantage of intervening terrain (as did Frederick the Great) to hide its maneuvers. You have been warned.

The French are surrounded at the battle of Sedan. Click to enlarge

The battle of Sedan  ended the Franco Prussia war when the French army (commanded by Emperor Napoleon III) was surrounded and captured by  the German and Bavarian army (commanded by Helmuth von Moltke). As a scenario this will obviously turn on, “Can the French break out of the trap?”

Free Scenarios Eleven Through Fifteen!

We continue our list of the most requested (as voted by you) scenarios with numbers eleven through fifteen. These scenarios will be included as a reward to General Staff Kickstarter backers. For more information about when the Kickstarter campaign will begin see this page. After the Kickstarter campaign they will be available as digital download content.

Scenarios number 12 and 13 are excellent examples of the flexibility of the General Staff Wargaming System. In the Little Bighorn with Gatling Guns scenario we can use the built in ability to modify unit speeds (see this video) to modify the horse artillery speed to properly reflect that “condemned cavalry horses” that pulled the guns. In the Isandlwana scenario we can use the built in ability to modify the attack matrix to represent that the Zulu regiments were armed with assegai iron spears and cow-hide shields.

Map of the Battle of the Little Bighorn to accompany the report of Lieutenant Edward Maguire of the U.S. Army Corps of Engineers. Click to enlarge.

After the original UMS (see here) was released a number of users created Little Bighorn scenarios that included Custer’s famous Gatling guns. (For more information about Custer’s Gatling guns click here.) Custer, of course, refused to take the battery (either two or three guns) because he feared it would slow down his column. Instead, they traveled with Colonel John Gibbons’ column. In rejecting them, Custer wrote to his superior, General Terry, “The 7th can handle anything it meets.” Would they have made a difference? This should make for fascinating ‘what if’ simulation.

Photo taken by F. Jay Haynes of one of the Gatling guns that were available to the 7th Cavalry. Click to enlarge.

This map is from the Campbell Collection University of KwaZulu-Natal. We are working on getting a higher resolution image.

We have recently written about using the General Staff Wargaming System to create a Battle of Isandlwana simulation. Properly modeling disparate unit types (e. g. British line infantry versus Zulu regiments) could be a daunting task but General Staff allows for modifying attack matrices to reflect different unit types, armament and abilities.

The battle of Talavera from page 273 of History of the King’s German Legion. [With plates.], by BEAMISH, North Ludlow.. Original held and digitized by the British Library. Click to enlarge.

The first of our Peninsular War battles is Talvera and pits Sir Arthur Wellesley (who will be elevated to the Peerage with the title Viscount Wellington after Talvera) against the French King of Spain, Joseph Bonaparte. This is an especially interesting terrain where evenly matched armies fought where the British suffered approximately 25% casualties and the French 18%. Considered a tactical victory for the Anglo-Spanish.

The Battle of Blenheim August 13, 1704.

Blenheim was a decisive victory for the Duke of Marlborough and a crushing defeat for the Duc de Tallard and the French. The battlefield stretched from the banks of the Danube to a point some four miles to the north and west and contained varied terrain features including villages, swamps hills and ravines. . Over 100,000 troops were engaged by both sides. Blenheim was included in Sir Edward Shepherd Creasy’s, “Fifteen Decisive Battles of the World,” where he wrote, “Had it not been for Blenheim, all Europe might at this day suffer under the effect of French conquests resembling those of Alexander in extent and those of the Romans in durability.”

Free Scenarios Numbers Six Through Ten!

We are continuing the list of thirty free scenarios that will be rewards for early backers of the General Staff Kickstarter campaign. These battle scenarios were the top vote-getters voted by you. Click here for the top 1-5 vote-getters.

The Battle of Austerlitz December 3, 1805. Click to enlarge.

Not surprisingly, this is not the first time that we have visited the battle of Austerlitz. Below is a screen shot from The War College (UMS III) which is, indeed, an ancestor of the General Staff Wargaming System.

Screen capture of Austerlitz from the War College (UMS III), a solid model 3D real-time simulation.

Austerlitz, sometimes called the Battle of Three Emperors, is one of Napoleon’s greatest victories. The General Staff system of multiple command layers should make for an interesting simulation of Austerlitz as orders travel from the Emperor to the subordinate commanders and then down to units. It will be very interesting to see how the new artificial intelligence routines react to this tactical situation.

Fantastic engraving of the battle of Saratoga from the Library of Congress. Definitely click to enlarge.

One of the most interesting features of General Staff is the ability to use the same map for different scenarios and we will certainly do that for the two scenarios at Saratoga in 1777. These two battles – the first considered a Pyrrhic British victory and the second a great American victory under the leadership of General Gates – eventually resulted in Burgoyne’s defeat which certainly encouraged French King Louis XVI to intervene on the side of the Americans.

German map of the battle of Gravelotte – Saint Privat made shortly after the battle. Click to enlarge.

Most Americans – myself included – know very little about the Franco-Prussian War so it was especially interesting to read up on the battle of Gravelotte (or Gravelotte–St. Privat) on 18 August 1870. The largest battle of the Franco-Prussian War, the Prussian victory sealed the fate of the French later trapped and besieged at Metz.

The Battle of Antietam scanned from the Official Military Atlas of the American Civil War and imported into the General Staff Map Editor. Click to enlarge.

The author walking across Burnside’s Bridge in 1966 (age of 12).

The Antietam battlefield is very special place for me. It is not as well known as Gettysburg and – at least during the 1960s – attracted very few visitors.  However, almost all of the battlefield is federal property and, unlike Gettysburg, has been preserved. It is eerily quiet.

Antietam is my ‘favorite’ battlefield; if one can have a favorite battlefield. I would visit Antietam with my father most summers. To the right is a picture my father took of me crossing Burnside’s Bridge in 1966. I was twelve at the time. In 1968 my father and I would visit Antietam for the last time. A month later he died of cancer.

Burnside’s Bridge – named after IX Corps Commander Major General Ambrose Burnside who was assigned the task of taking this bridge – is the key tactical feature in the southern part of the Antietam battlefield. We will do a General Staff scenario concentrating on this part of the battle.

Using General Staff to Create a Simulation of the Battle of Isandlwana (January 22, 1879)

We recently asked you for your favorite 18th and 19th century (‘Age of Gunpowder’) battles to be included free for early backers of General Staff (see this link). We don’t want to spoil any surprises, but the Battle of Isandlwana was one of the top vote-getters.

Screen shot of the General Staff Scenario Design Module showing how to edit specific unit type versus unit type combat equations. In this example Blue Light Infantry (Zulu regiments) have been adjusted downward. Click to enlarge.

The Battle of Isandlwana is an especially challenging scenario to simulate because of the difference in technology (the British were armed with Martini-Henry breech-loading rifles while the Zulu warriors carried the traditional assegai iron spears and cow-hide shields). Yet, there are ‘Light Infantry’ unit types in both the Red and Blue forces, but clearly there is a very big difference between the Red (British) Light Infantry and the Blue (Zulu) Light Infantry units.

General Staff, which is based on the UMS Wargaming System, has the ability to adjust a unit’s combat firepower versus other unit types (see the above screen capture). In the above image we have set Blue’s Light Infantry (Zulu regiments) with a lower Attack Multiplier representing the Zulu troops lack of muskets and rifles. This matrix is available from the General Staff Scenario Design Module.

Screen capture of the British army Order of Battle for Isandlwana . Click to enlarge.

In the above screen capture from the General Staff Army Design Module we see a portion of the British Order of Battle at Isandlwana. The question is: what should Leadership, Morale and Efficiency be set for each of these units? How good were British commanders? What was the morale of native troops? How efficient were they? We would love to hear your comments.

Kickstarter Backers Will Receive Thirty Battle Scenarios With General Staff

We want to assemble a collection of the best and most desirable rewards for early backers of the General Staff Wargaming System on the upcoming Kickstarter campaign. We are looking at catalogs of embroidered caps and oxford shirts and bags. We’re looking at fancy pens. But, then we realized that the one reward that our Grognards would really like are thirty free battle scenarios!

One of the features that makes General Staff so unique is that it is not just a ‘single purpose’ wargame that ships with just one battle but, rather, it’s a wargaming system that facilities the creation of any map, 18th or 19th century armies and battle scenarios. So, after asking for your favorite battles, we have now assembled the list of top vote-getters of 337 votes cast. The first five are:

Nineteenth century map of Waterloo. Click to Enlarge.

It is certainly no surprise that Waterloo was the top vote-getter. It is also probably the battle that has most often appeared in a computer or board game. Indeed, Waterloo was featured in my first commercial computer wargame, UMS: The Universal Military Simulator way back in 1987. The question is: what can we do that is new and interesting? We may concentrate on the fighting around Hougomont or, perhaps, our AI will do something very unusual. Indeed, detailed analysis of Waterloo by my TIGER program (at 1000, 1430 and 1600 hours) indicated that the AI recognized that Wellington’s flanks were considered to be ‘unanchored’.  TIGER AI loves to pounce on anchored flanks.

Gettysburg, Day 1. From the Official Military Atlas of the American Civil War. Click to Enlarge.

Again, no surprise that Gettysburg was one of the top vote-getters. However, unlike Waterloo, Gettysburg was a series of smaller battles that combined over three days to became the epic battle in the history of the North American continent. The first day’s fight at Gettysburg was a very interesting affair involving Confederate infantry versus Union cavalry that was backed up, in just the nick of time, by Union infantry featuring the famous Iron Brigade.

Gettysburg July 2, 1863: the Battle for Little Round Top. From the Official Atlas of the American Civil War. Click to Enlarge.

On the second day of Gettysburg, Confederate commander, Robert E. Lee, attempted to batter the Union flanks; first the Union left flank that was anchored on Little Round Top. Confederate general Longstreet argued unsuccessfully for a sweeping envelopment maneuver. Many options and a varied terrain make for an interesting scenario.

Gettysburg July 2, 1863, Culp’s Hill. From the Official Military Atlas of the American Civil War. Click to Enlarge.

Day two at Gettysburg saw Lee now attempting to force the Union right which was anchored on Culp’s Hill. One of the many interesting personal stories of Gettysburg involves the death of the Culp brothers; one who fought for the Union and the other fought for the Confederacy and both died on the farm where they had grown up. The topography for this scenario should make for an interesting battle.

Battle of Borodino. Source unknown. Click to Enlarge.

Borodino was Napoleon’s Pyrrhic victory over the Russians that opened the road to Moscow but at an extraordinarily heavy cost. As commander of the French will you be able to win with fewer casualties? As the Russians will you be able to extract even a greater toll?