We are extremely pleased to link this video describing the General Staff Wargaming System Map Design Module that allows users to easily and quickly create their own battlefield maps for use with the system. Please enjoy the video below:
Category Archives: Artwork
Help Us Decide: Splash Contours or Elevation Contours?
We need your input on how elevation (hills and ridges) will be displayed in General Staff. Originally we had planned on using ‘splash contours’. Splash contours were often used in quick sketch maps on the battlefield and they have an authentic look to them.
However, recently “Cry Havoc” – a Grognard on Facebook – asked if we were going to include the original Kriegsspiel Meckel map with General Staff. That got us thinking and taking another look at the original Kriegsspiel maps. Below is a map from the original American Kriegsspiel (circa 1892-8):
Obviously, concentric elevation contours were in use in the 19th century so we could be authentic using either method of display.
This leads us to a very simple user survey:
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Rules for Artillery
The special, “proof of concept” demo that we’ve been working for a ‘very well known computer wargame publisher’ is coming along very well and we wanted to share this screen capture of the Special Artillery Rules page. This also will give you a glimpse into how artillery will be used in the game.
As always, comments, critiques (and catching typos!) are always welcome!