We have decided to reward backers of General Staff on Kickstarter with thirty (yes, thirty!) battles / scenarios for the General Staff Wargaming System. They can be any battle, skirmish or detail of a battle (think the Peach Orchard at Gettysburg, for example). The only restrictions are they should be battles with a limit of about thirty units per side (the map just gets too crowded with more than 60 units running around) and there should be two superior levels of command (e. g. if we were to do Gettysburg there would be the Army Commander and the Corps Commanders with divisions being the units represented on the map).
Let your imagination run wild! What battles, scenarios or skirmishes would you like to see? Please post in the comment section below, or use this handy Contact Us email form or write to me directly at Ezra [at] RiverviewAI.com
Screen capture of a scenario using a map of Trenton and General Washington’s Continental Army. Click to enlarge.
The results of our survey to determine if you preferred splash (hachure) contours or concentric lines to represent elevation on General Staff maps are in: 58.21% voted for concentric contour lines and 41.79% voted for splash or hachure contour lines.
The results of our splash (hachure) contour lines versus concentric contour lines survey. 58.21% for concentric contour lines, 41.79% for splash contours.
However, while waiting for the results of the survey we wound up writing a splash (hachure) contour algorithm anyway:
An example of splash contours.
This isn’t perfect and we’ll continue to optimize it. However, General Staff will now include both methods of displaying elevation on a map: splash (hachure) and concentric elevation lines.
We need your input on how elevation (hills and ridges) will be displayed in General Staff. Originally we had planned on using ‘splash contours’. Splash contours were often used in quick sketch maps on the battlefield and they have an authentic look to them.
An example of a splash contour representing a hill (artwork by Ed Isenberg).
However, recently “Cry Havoc” – a Grognard on Facebook – asked if we were going to include the original Kriegsspiel Meckel map with General Staff. That got us thinking and taking another look at the original Kriegsspiel maps. Below is a map from the original American Kriegsspiel (circa 1892-8):
An original American Kriegsspiel map (circa 192-8). Note the elevation contour lines. Click to enlarge.
Obviously, concentric elevation contours were in use in the 19th century so we could be authentic using either method of display.
This leads us to a very simple user survey:
Last week we ran a quick survey to get your opinion on the legibility of two Victorian typefaces (see here). The clear favorite was the font ‘Monastic’ garnering 73% of the votes. However, we also received numerous personal emails and comments from grognards that were also very fond of the Phectic font. The decision was made to go with Monastic but to use Phectic in a larger point size when appropriate.
Below is a screen shot of how we will be using Phectic:
Screen shot of the Unit Types information display. The ornate Victorian font at the top is Phectic.
Your comments were greatly appreciated (it was especially enjoyable to hear from a letterpress operator who fondly remembered metal type). The interactive Army Design Module is almost completed and we will be posting a video of it shortly.
We need your feedback about the typography used for editing units in the Order of Battle (OOB) table. In the first example (below) we would like to ask if the typeface for ‘Edit Commander Data’ and ‘Leadership Value’ is legible for you. This font is called ‘Phectic’.
Screen shot from the General Staff Army Design Module Order of Battle table. Do you think the type for ‘Edit Commander Data’ is legible or not? Click to enlarge.
Below is the alternate typography which is currently being displayed for editing the subordinate commander data. This font is called “Monastic”;
Screen shot from the General Staff Army Design Module Order of Battle table. Do you think the type for ‘Edit Subordinate Commander and ‘Leadership Value’ typeface is more legible than the above display? This font is called ‘Monastic’ Click to enlarge.
Our overarching design goal has been to create a wargame with an ‘authentic Kriegsspiel‘ look. If they had computers in the 19th century what would the design look like? Phectic by the way, is from Walden Font Company’s, “The New Victorian Printshop, Volume One.” Walden has done a fantastic job in finding, scanning and digitizing old typefaces (including a series of the American Civil War that I used on a previous project). A link to their site is here.
Please take a few seconds and answer the survey question below: