Author Archives: EzraSidran

Army Editor Documentation Now Online

A part of the index of the online documentation for the Army Editor. Click to enlarge.

The documentation for the General Staff Army Editor is now available online at the FANDOM wiki (link: https://general-staff-wargaming-system.wikia.com/wiki/General_Staff_Army_Editor). This wiki is also available from under the Help menu in the Army Editor itself.

This Wiki can be edited by users as well.

 

Army Editor Released for Beta-testing!

Screen Capture from the General Staff Army Editor. Click to 4enlarge.

We are extremely pleased to announce that the General Staff Army Editor (pictured above) is now released for beta-testing. Our early backers on Kickstarter and Indiegogo should have received a link and password for the download page. If you are an early General Staff backer and you haven’t received an email with this information, please contact us directly.

An Army Editor Tech Support forum has been established at Grogheads.

A Wikia (online documentation) site has been created here.

Please feel free to contact us directly with any questions or problems.

 

Map Editor Now Supports Vector Graphics, Multiple Drawing Layers and Drawing Tablets!

Screen capture showing support for multiple drawing layers and vector graphics in the Map Editor. Click to enlarge.

Normally, following game development is about as exciting as watching paint dry. I should know as I’ve created a good number of games and I’ve painted my fair share of walls. But, I am completely blown away by the enhancements that Andy O’Neill has made to the General Staff Map Editor. The above screen capture of the Map Editor shows just a few. Andy has added support for Microsoft Windows Ink which includes support for drawing tablets and styluses.

The Map Editor now also uses multiple drawing layers (just like PhotoShop). This allows for infinite levels of undo. In the above screen capture you can see how the road snakes through the forest. And, speaking of the forest, Andy’s new ‘tree algorithm’ looks fantastic (when you draw a forest the trees magically grow before your eyes).

If you would like to follow along with the new developments, Grogheads has kindly given us a space on the forum for posting updates: http://grogheads.com/forums/index.php?topic=21270.0. There are now four pages of updates and screenshots. Please feel free to drop by, take a look and post a comment or request a feature.